Sunday, March 13, 2011

A Nicer Mecca Crater Walkthrough

Now that it's spring break (well, the last day of spring break now...), I finally got a chance to get a proper walkthrough of my level from last semester together.

Quick refresher: I was responsible for the level design, set dressing, and lighting of the entire level, as well as the railings/fence, some of the signs, the garbage props, and a few building faces. Check out the stills of my meshes for a better look at what I modeled. The rest of the props were modeled by the rest of the '10 Game Art sophomore class.



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