Monday, February 28, 2011

Wednesday, February 23, 2011

Character Modeling!

They're here! The 3D form of this lady, and what I've been working on all semester, finally getting close to being done. With the high poly sculpting, at least.

Here she is so far, anyway:







Everything's been made with a combo of Maya and ZBrush so far. She needs texturing next, and then on to low poly modeling! 

Friday, February 11, 2011

Fighter Pilot! Character WIP

The assignment for this semester's 3D class is to create, model, and eventually rig and animate a character.
After starting with a core, childhood fantasy and then doing looots of research, I ended up with a design for a WW2 fighter pilot. Here's her turn around:


Expect some sculpting WIPs, on their way.