Had a lot of fun with the high res sculpt, although... he started to get pretty creepy once I textured him. Uncanny valley ho!
This was still a good project for me though, because (besides learning how to animate faces) it made me realize that all the work I've done for school so far has been realistic-styled work. So, I'm going to try and make a more fun and stylized character for the next project, the boss character! Excitement!