Animated this guy for my last project in 3D this semester. Might go back and add in some sexy fog/spit particles coming out of his roar... that'd be sick.
But then this was a just-for-practice sort of thing.
Also here is some concept stuff.
I've been working with a team on some thesis ideas and preproduction, and we recently decided to go with this idea. I won't talk about it too much, but I will say that it's about ghost samurai and it's gonna be awesome.
Really getting excited about this concept! Expect to see more... for a very long time.
Next project was to sculpt/model, rig and animate a celebrity likeness or caricature! I chose to do a realistic sculpt of Ian McKellen.
Had a lot of fun with the high res sculpt, although... he started to get pretty creepy once I textured him. Uncanny valley ho!
This was still a good project for me though, because (besides learning how to animate faces) it made me realize that all the work I've done for school so far has been realistic-styled work. So, I'm going to try and make a more fun and stylized character for the next project, the boss character! Excitement!