Wednesday, November 2, 2011

Realistic 3D Environment

Hello! Here's my latest project, the cause of much sadness and sleep deprivation over the last month. A realistic environment, based off of the art style of an existing game (same as the fantasy concept I blogged last time). This time the game was Assassin's Creed 2.

The entire environment included a cathedral cloister and chapter house. I worked on it with a certain Max Golosiy: I did mostly the interior and he did mostly the exterior. Anyway anyway anyway, here are some shots of my area:




(basically the things Max made in here are the scaffolding and props like bricks and boards and barrels)


I definitely need to plug in another weekend to get this really top notch for my portfolio.
It's close, but I know I can take this one further. c: