Wednesday, February 23, 2011

Character Modeling!

They're here! The 3D form of this lady, and what I've been working on all semester, finally getting close to being done. With the high poly sculpting, at least.

Here she is so far, anyway:

Everything's been made with a combo of Maya and ZBrush so far. She needs texturing next, and then on to low poly modeling! 

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