A Game Design project, sort of a practice in concepting and speed painting.
The assignment was to choose a location, and then put it through an apocalypse that we were assigned. I started with Venice, and was assigned a tsunami.
The end results were two paintings: one depicting Venice ten years after it's apocalypse, and one at least a hundred years after, when humans have started repopulating (or, in my case, visiting or fishing around) the area.
No comments:
Post a Comment